翻訳と辞書
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・ Guilty as Charged (Culprit album)
・ Guilty as Charged (disambiguation)
・ Guilty as Charged (song)
・ Guilty as Hell
・ Guilty as Sin
・ Guilty by Affiliation
・ Guilty by Association
・ Guilty by Suspicion
・ Guilty Bystander
・ Guilty Conscience
・ Guilty Conscience (album)
・ Guilty Conscience (film)
・ Guilty Conscience (song)
・ Guilty Crown
・ Guilty Gear
Guilty Gear (video game)
・ Guilty Gear Dust Strikers
・ Guilty Gear Isuka
・ Guilty Gear Petit
・ Guilty Gear X
・ Guilty Gear X2
・ Guilty Gear X2 updated versions
・ Guilty Gear Xrd
・ Guilty Guilty Guilty
・ Guilty Hands
・ Guilty Hearts
・ Guilty Love
・ Guilty Melody
・ Guilty Men
・ Guilty of Everything


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Guilty Gear (video game) : ウィキペディア英語版
Guilty Gear (video game)

, subtitled ''The Missing Link'' in Japan, is a 2D fighting video game developed by Team Neo Blood, an Arc System Works production group led by Daisuke Ishiwatari, and published by Arc System Works. First released on May 14, 1998, for the PlayStation, it is the first installment in the series of the same name. Set in a world destroyed by a war between humans and bio-organic weapons called Gears, it follows ten fighters as they enter a tournament held to prevent resurrection of the Gears' leader. Its gameplay consists in one-on-one fights, with a main four button configuration, featuring special moves and instant kill techniques, as well as three different playable modes.
Devised by Ishiwatari, it took a year and a half in production, with ''Street Fighter'' and manga influences. After its original release, it was brought to North America, Europe and PAL region, and reached cult status among gamers. It has received favorable critical reception, with praise towards its characters' roster, 2D graphics and fast gameplay that differentiates it from other games of the same genre. It has been labeled as one of few games of its era to cause any sort of impact on the genre, except from Capcom and SNK hegemonic games. However, it received criticism due to its difficult and unbalanced set of characters.
==Gameplay==

After selecting one of the ten characters available from outset,〔 the player must to defeat the enemy in battle by winning two out of three rounds. It uses a six-button layout: four of which are responsible for the attacks—one punch, one kick, and the other two for weapon attacks—, and the other two for special actions. ''Guilty Gear'' also features instant kill techniques that, if successfully lands on an opponent, ends the match.
It uses a tension gauge, which fills up when the character gets hit or takes damage.〔 When it is full, characters become stronger,〔 and can input certain commands to activate special-moves called Chaos Attacks.〔〔 The game has a feature called Chaos Mode that is activated when a character's health is at the half-way point (yellow bar). A red aura will surround the character and he/she is able to perform unlimited Chaos Attacks.
It features three modes: "Arcade Mode",〔 single mode, culminating in battles with the bosses, and the only one that reveals character's reasoning for fighting;〔 "Versus Mode",〔 which gives the opportunity to play against another player; and "Training Mode",〔 which allows to practice.〔 The game settings allow the player to set the duration of the round, but not allow to change the number of rounds in a fight, and the difficulty in the single mode.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Guilty Gear (video game)」の詳細全文を読む



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